Rust support for Visual Studio Code
Adds language support for Rust to Visual Studio Code. Supports:
- code completion
- jump to definition, peek definition, find all references, symbol search
- types and documentation on hover
- code formatting
- refactoring (rename, deglob)
- error squiggles and apply suggestions from errors
- build tasks
Rust support is powered by the Rust Language Server
(RLS). If you don't have it installed, the extension will install it for you.
This extension is built and maintained by the RLS team, part of the Rust
IDEs and editors team.
It is the reference client implementation for the RLS. Our focus is on providing
a stable, high quality extension that makes best use of the RLS. We aim to
support as many features as possible, but our priority is supporting the
essential features as well as possible.
For support, please file an issue on the repo
or talk to us on Discord. There is also some
troubleshooting and debugging
Contributing code, tests, documentation, and bug reports is appreciated! For
more details on building and debugging, etc., see contributing.md.
- Install rustup (Rust toolchain manager).
- Install this extension from the VSCode Marketplace
(or by entering
ext install rust-lang.rust at the command palette Ctrl+P).
- (Skip this step if you already have Rust projects that you'd like to work on.)
Create a new Rust project by following these instructions.
- Open a Rust project (
File > Add Folder to Workspace...). Open the folder for the whole
project (i.e., the folder containing 'Cargo.toml'), not the 'src' folder.
- You'll be prompted to install the RLS. Once installed, the RLS should start
building your project.
This extension provides options in VSCode's configuration settings. These
rust.*, which are passed directly to RLS, and the
, which mostly deal with how to spawn it or debug it.
You can find the settings under
File > Preferences > Settings; they all
have Intellisense help.
rust.show_warnings - set to false to silence warnings in the editor.
rust.all_targets - build and index code for all targets (i.e., integration tests, examples, and benches)
rust.cfg_test - build and index test code (i.e., code with
rust-client.channel - specifies from which toolchain the RLS should be spawned
Commands can be found in the command palette Ctrl+Shift+P. We provide the
Find Implementations - Find locations of
impl blocks for traits, structs, and enums.
Usefull to find all structs implementing a specific trait or all traits implemented for a struct.
Select a type when running the command.
Snippets are code templates which expand into common boilerplate. Intellisense
includes snippet names as options when you type; select one by pressing 'enter'.
You can move to the next 'hole' in the template by pressing 'tab'. We provide
the following snippets:
for - a for loop
macro_rules - declare a macro
if let Option - an
if let statement for executing code only in the
spawn - spawn a thread
extern crate - insert an
extern crate statement
This extension is deliberately conservative about snippets and doesn't include
too many. If you want more, check out
Trusty Rusty Snippets.
The plugin provides tasks for building, running, and testing using the relevant
cargo commands. You can build using ctrl+shift+b. Access other tasks via
Run Task in the command palette.
The plugin writes these into
tasks.json. The plugin will not overwrite
existing tasks, so you can customise these tasks. To refresh back to the
tasks.json and restart VSCode.
Format on save
To enable formatting on save, you need to set the
true. Find it under
File > Preferences > Settings.
- A Rust toolchain (the extension will configure this for you, with
rust-analysis components (the
extension will install these for you, with permission).
This extension almost exclusively uses the RLS for its feature support (syntax
highlighting, snippets, and build tasks are provided client-side). The RLS uses
the Rust compiler (
rustc) to get data about Rust programs. It uses Cargo to
manage building. Both Cargo and
rustc are run in-process by the RLS. Formatting
and code completion are provided by
rustfmt and Racer, again both of these are
run in-process by the RLS.