VSCode language features for the Hex Casting mod for Minecraft.
Full syntax highlighting
Pattern autocomplete for Hex Casting, Hexal, MoreIotas, and Hexbound
Pattern hover text with name, arguments, mod name, angle signature, and a picture of the stroke order
C-style line and block comments
Snippets to speed up your workflow
#define support for Brigh's Gambit macros
Language diagnostics/linting to highlight unknown patterns and invalid directives
This extension contributes the following settings:
hex-casting.appendNewline: Controls whether the editor should insert a newline after selecting a pattern from the completion list. If set to auto, only appends a newline if the next line is empty or a closing bracket.
hex-casting.enableDiagnostics: Controls whether the editor should show diagnostics, such as warnings for unknown patterns.
Many patterns show up twice in the completion list, because it's matching both the name and the translation. As far as I know, there's nothing I can do about this.
Pattern suggestions show up in block comments. Due to this open issue, there's not really anything I can do about this.
Probably lots of things. This is my first extension, and as such, I'm sure there are many things I've unknowingly done wrong. Please report any issues you may find using the issue tracker.