Unity Tools for Visual Studio CodeWhat this extension isThis is an unofficial extension created by Tobiah Zarlez, and is not affiliated in any way with Unity Technologies. The goal of this extension is to add miscellaneous functionality to Visual Studio Code for Unity developers. This extension also acts as an extension package for another Unity related VSCode extension. Specifically, "Unity.unity-debug" What this extension isn'tThis is not a comprehensive set of tools for Unity development, nor does it provide any debugging features. If you want to debug your Unity projects, I would recommend getting Unity's official debugger for Visual Studio Code. Can you add XZY feature?Possibly! Let me know, I'd love to hear your suggestions on what tools you'd like to see added to this collection. How to installYou can install this extension directly from the Visual Studio Marketplace. Launch VS Code Quick Open (Ctrl+P) and copy/paste the following command:
Feature listCommand: Open Documentation for SelectionUse the pallet command "Unity Tools: Open Documentation for Selection" ( Command: Search DocumentationUse the pallet command "Unity Tools: Search Documentation" (Shortcut: Command: Search MSFT DocumentationUse the pallet command "Unity Tools: Search MSFT Documentation" where you can enter whatever you want to search the MSFT documentation for. Command: Open VSCode DocumentationAdded the pallet command "Unity Tools: Open VSCode Documentation" to open the Unity Development with VS Code page on the Visual Studio Code Documentation. Command: Generate Organizational FoldersAdded the pallet command "Unity Tools: Generate Organizational Folders" to create some default organizational folders to your project's Assets Folder. The list of default folders are below:
ConfigurationThe Unity-Tools command Generate Organizational Folders can be configured to create a set of folders of your choosing, instead of the 5 default ones: Scenes, Scripts, Prefabs, Materials, and Audio.
To do this simply open or create
You can also set which Unity version should be used when accessing online documentation. Make sure the version number you enter is valid for Unity's documentation.
You can also enable/disable the "Open Documentation" option in right-click menu by the below setting. Default value is true.
If you rather search local documentation rather than online, set a value to unity-tools.localDocumentationPath. NOTE: unity-tools.localDocumentationPath should NOT include a trailing slash Due to the nature of queries in local file paths (at least on Windows, I have not tested on Mac/Linux), you are also required to set a default browser with unity-tools.localDocumentationViewer. For example, If you do not set localDocumentationViewer, localDocumentationPath will not work. This may or may not be true on Mac or Linux, I have not had the opportunity to test it! If you have, please let me know.
Other resourcesHere are some other resources I recommend: |