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SpaceEngineers Helper

SpaceEngineers Helper

ExtensionSE

|
1,408 installs
| (1) | Free
Gives instruments to write command block code for "Space Engineers" game.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
Copied to clipboard
More Info

spaceengineers-helper README

Документация на русском

This extension created to make development of Space Engineers(SE) scripts easier. Join Discord for support.

Features

Every line here have GIF-demonstration which are probably invisible from VS Code. Go to repository to see all demo GIFs.

  • Creates environment for SE script development:

  • Builds command block files for your programm by seeking for dependencies you used:

  • No more 1000+ lines code files:

  • Use as much decomposition as you need:

Requirements

  • Make sure you have C# extension and .NET 8 installed
  • Specify path to your SE folder:

Known Issues

Definitely have some issues. If you found one feel free to contact with me (Gitlab - by creating issue, Discord)

Release Notes

1.0.1

Fixed:

  • Dependency tree build looping that leaded to huge build time
  • Removed forgotten "Hello world" command

2.0.0

Added

  • Roslyn code parsing API implemeted and invoked as child process
  • SetBaseProjZipUrl implemented, now it is possible to specifiy own .zip archive download path, and use any desired template of the base project
  • BuildCommandBlockFileToClipboard implemented, that allows to build file directly to clipboard
  • .csproj file now needs GamePath set only once, insted of ~10 entrance change

Fixed

  • BuildCommandBlockFile command fixed, and now uses codeparseengine for much easier support
  • Minor fixes and improvements

2.0.4

Fixed

  • Retargeted to master branch of BaseProject by default
  • Improved BaseProject usability for either UNIX or Windows systems
  • Typo in description fixed (hopefully last one >_<)

2.0.5

Fixed

  • .NET installed verions check added. Now extension tells if supported version of SDK not found
  • CodeParser engine updated to .NET 8
  • Used packages updated

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