spaceengineers-helper README
Документация на русском
This extension created to make development of Space Engineers(SE) scripts easier.
Join Discord for support.
Features
Every line here have GIF-demonstration which are probably invisible from VS Code. Go to repository to see all demo GIFs.
- Creates environment for SE script development:

- Builds command block files for your programm by seeking for dependencies you used:

- No more 1000+ lines code files:

- Use as much decomposition as you need:

Requirements

Known Issues
Definitely have some issues. If you found one feel free to contact with me (Gitlab - by creating issue, Discord)
Release Notes
1.0.1
Fixed:
- Dependency tree build looping that leaded to huge build time
- Removed forgotten "Hello world" command
2.0.0
Added
- Roslyn code parsing API implemeted and invoked as child process
- SetBaseProjZipUrl implemented, now it is possible to specifiy own .zip archive download path, and use any desired template of the base project
- BuildCommandBlockFileToClipboard implemented, that allows to build file directly to clipboard
- .csproj file now needs GamePath set only once, insted of ~10 entrance change
Fixed
- BuildCommandBlockFile command fixed, and now uses codeparseengine for much easier support
- Minor fixes and improvements
2.0.4
Fixed
- Retargeted to master branch of BaseProject by default
- Improved BaseProject usability for either UNIX or Windows systems
- Typo in description fixed (hopefully last one >_<)
2.0.5
Fixed
- .NET installed verions check added. Now extension tells if supported version of SDK not found
- CodeParser engine updated to .NET 8
- Used packages updated
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