require |
Load the Map and MapView modules using require |
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requireApiKeys |
Load the config, Map and MapView modules using require require |
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MapViewMap |
Create 2D MapView using a Map |
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SceneViewMap |
Create 3D SceneView using a Map. |
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MapViewWebMap |
Create 2D map using a WebMap and a portalItem. |
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SceneViewWebScene |
Create 3D map using a WebScene and a portalItem.. |
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addLayerFromPortalItem |
Add a new layer to the map using a portal item id. Contains a placeholder for the portal item id. |
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simpleRendererProps |
Renders all features in a Layer with one Symbol. This snippet is usually used to set the property "renderer" of a FeatureLayer, SceneLayer, MapImageLayer, CSVLayer, GeoJSONLayer, OGCFeatureLayer, WFSLayer, or StreamLayer.. |
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uniqueValueRendererProps |
Generate a unique value renderer. This snippet is usually used to set the property "renderer" of a FeatureLayer, SceneLayer, MapImageLayer, CSVLayer, GeoJSONLayer, OGCFeatureLayer, WFSLayer, StreamLayer, ImageryLayer, or ImageryTileLayer |
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classBreaksRendererProps |
Generate a ClassBreaksRenderer. This snippet is usually used to set the property "renderer" of a FeatureLayer, SceneLayer, MapImageLayer, CSVLayer, GeoJSONLayer, OGCFeatureLayer, WFSLayer, StreamLayer, ImageryLayer, or ImageryTileLayer. |
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sizeVisualVariableProps |
Set size of features based on a numeric value. Creates a SizeVariable with 2 size stops. The axis property is only used in 3D. This snippet is usually used to set the property "visualVariables[]" of a renderer. |
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colorVarProps |
Generate a ColorVariable with 2 color stops. Used to visualize features along a continuous color ramp based on the values of a numeric attribute field or an expression. This snippet is usually used to set the property "visualVariables[]" of a renderer class. |
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featureReductionClusterProps |
Generates the configuration for clustering in a MapView. This should be set on layers containing point geometry. This snippet is usually used to set the property "featureReduction" of a FeatureLayer, CSVLayer, GeoJSONLayer, WFSLayer, or OGCFeatureLayer geometry. |
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LabelClass2D |
Creates the labelingInfo for labels in a layer for 2D maps. It in normally used in the property "labelingInfo[]" of a FeatureLayer, CSVLayer, GeoJSONLayer, StreamLayer, OGCFeatureLayer, or WFSLayer in 2D MapViews. |
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LabelClass3D |
Creates the labelingInfo for labels in a layer for 3D maps. It is normally used in the property "labelingInfo[]" of a FeatureLayer, SceneLayer or any layyer with that property within a SceneView. |
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simpleMarkerSymbolProps |
Create a SimpleMarkerSymbol for rendering 2D Point geometries with a simple shape and color in either a MapView or a SceneView, but for 3D it is recommended to use PointSymbol3D. This snippet is usually used to set the property "symbol" of renderers or individual graphics.. |
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pictureMarkerSymbolProps |
Create a PictureMarkerSymbol, allowing custom image-based markers for points on maps. |
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simpleLineSymbolProps |
Create a SimpleLineSymbol for rendering 2D polyline geometries in a 2D or 3D view, but for 3D it is recommended to use LineSymbol3D. It can be used in several properties like "symbol" of renderers or individual graphics, but also "outline" of marker and fill symbols. |
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simpleFillSymbolProps |
Create a SimpleFillSymbol for rendering 2D polygon geometries in a 2D or 3D view, but for 3D it is recommended to use PolygonSymbol3D. It can be filled with a solid color, or a pattern. This snippet is usually used to set the property "symbol" of renderers or individual graphics.. |
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pictureFillSymbolProps |
CPictureFillSymbol uses an image in a repeating pattern to symbolize polygon features in a 2D MapView. patterns for polygons. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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pointSymbol3dIconProps |
Generate PointSymbol3D with a IconSymbol3DLayer in a SceneView. Available shapes: circle, square, cross, x, kite, and triangle. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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lineSymbol3DProps |
Generate LineSymbol3D with a LineSymbol3DLayer in a SceneView. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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lineSymbol3DPathProps |
Generate LineSymbol3D with a PathSymbol3DLayer. Renders Polyline geometries by extruding a 2D profile along the line. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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meshSymbol3DProps |
Generate MeshSymbol3D with a FillSymbol3DLayer in a SceneLayer in a SceneView. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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waterSymbol3dLayerProps |
WaterSymbol3DLayer is used to render Polygon geometries as realistic, animated water surfaces, therefore it can only be used inside a PolygonSymbol3D. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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polygonSymbol3DExtrudeProps |
Generate PolygonSymbol3D with a ExtrudeSymbol3DLayer to be used in a SceneView. It render polygon geometries by extruding them upward from the ground, creating a 3D volumetric object. This snippet is usually used to set the property "symbol" of renderers or individual graphics. |
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edges3DProps |
Add edge rendering visualization to existing symbols. Can only be applied to "edges" property of FillSymbol3DLayer on MeshSymbol3D or ExtrudeSymbol3DLayer on PolygonSymbol3D. |
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callout3DSmallProps |
Generates a Callout3D with a verticalOffset for a city scale level and the callout property. They should be set on the property "callout" of PointSymbol3D or LabelSymbol3D. |
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callout3DLargeProps |
Generates a Callout3D with a verticalOffset for a world scale level and the callout property. They should be set on the property "callout" of PointSymbol3D or LabelSymbol3D. |
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elevationInfoProps |
Specifies how features are placed on the vertical axis (z). This snippets should be used to set the property "elevationInfo" of a FeatureLayer, CSVLayer, WFSLayer, SceneLayer, StreamLayer, GeoJSONLayer, IntegratedMeshLayer, etc. |
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sceneViewEnvironmentProps |
Creates an environment object for changing the background of a scene. This snippet is usually used to set the property "environment" of the SceneView. |
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basemapsWithAPIKeys |
List all available map styles to be used without API keys. Use of these basemaps requires an ArcGIS Developer subscription or a valid ArcGIS Online organizational subscription |
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basemapsWithoutAPIKeys |
List all available map styles to be used without API keys. Use of these basemaps requires an ArcGIS Developer subscription or a valid ArcGIS Online organizational subscription |
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searchWidget |
The Search widget provides a way to perform search operations on services or features provided by Esri. |
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searchWidgetWithCustomSources |
The search widget provides the capability to provide search capabilities to third-party services. To use a custom source with the search widget, you must set the widget's sources property with your own custom source. To create a custom search source, you need to construct a search source with on object containing two functions, getSuggestions and getResults. |
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searchWidgetWithSources |
The Search widget to search multiple Layer Sources based on given fields. To use multiple sources with the Search widget, you must set the widget's sources property. |
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