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LuaDebug

LuaDebug

walterspace

|
2 installs
| (0) | Free
Debug & IntelliSense for Cocos, Unity hot-update (xLua/sLua/uLua), and OpenResty — local, remote, and on-device attach.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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LuaDebug

LuaDebug

Debug and IntelliSense for Cocos, Unity hot-update, and OpenResty — one extension for editing and debugging Lua / LuaJIT in Cursor and VS Code.

Local launch, remote attach, and on-device sessions. Breakpoints, stepping, call stack, and variable inspection, plus project-aware completion and navigation.

Docs: https://luadebug.walterspace.com/ · Buy / activate: https://luadebug.walterspace.com/buy


Who it’s for

Scenario What you get
Game hot-update Cocos and Unity (uLua / ToLua, sLua, xLua) script debugging
Device & remote Simulators, phones, and remote Lua processes
Server Lua OpenResty and similar service scripts
Quick checks Single-file local runs with breakpoints
Large repos Multiple script roots and controllable indexing

Features

Debugging   IntelliSense   Runtimes

Debugging

  • Breakpoints, stepping, call stack, and variable inspection
  • Local launch plus remote / on-device attach
  • Ready-made debug configurations for Cocos, Unity (uLua / sLua / xLua), OpenResty, and LuaTest

Language intelligence

  • Completion, go-to-definition, outline, and syntax checks aligned with your project layout
  • Optional Cocos / Unity framework API hint libraries
  • Templates, type tags, and treating custom extensions (e.g. .txt / .bytes) as Lua

Project productivity

  • Multiple script roots and ignore rules for large repositories
  • Chinese / English UI
  • Same workflow in Cursor and VS Code

Quick start

  1. Install LuaDebug, then sign in from the LuaDebug activity bar (network account).
  2. Open Quick start and copy the runtime files into your project.
  3. Call StartDebug from your engine / script entry as documented.
  4. Pick a LuaDebug: debug configuration (Cocos / Unity / OpenResty / LuaTest) and start.

Full field reference and framework guides: https://luadebug.walterspace.com/


Why LuaDebug

Most Lua extensions focus on either editing or debugging. LuaDebug combines both, with first-class support for Cocos, Unity hot-update, and OpenResty.


中文简介

面向 Cocos、Unity 热更与 OpenResty 的 Lua 调试 + 智能提示 — 在 Cursor / VS Code 里一套扩展完成编辑与调试。

支持本地启动、远程 / 真机 attach;断点、单步、调用栈与变量查看;以及贴合工程结构的补全与跳转。

文档: https://luadebug.walterspace.com/ · 购买 / 开通: https://luadebug.walterspace.com/buy

适用场景

场景 说明
游戏热更 Cocos、Unity(uLua / ToLua、sLua、xLua)脚本调试
真机与远程 模拟器、真机、远程 Lua 进程
服务端 Lua OpenResty 等服务脚本
本地快验 单文件本地跑通断点
大型工程 多脚本根目录与可控索引

主要能力

  • 调试:断点 / 单步 / 调用栈 / 变量;Cocos、Unity、OpenResty、LuaTest 等现成配置
  • 语言:补全、跳转定义、大纲、语法检查;可选框架 API 提示库;模板与类型标签
  • 工程:多根目录与忽略规则;中英文界面;Cursor 与 VS Code 同一套流程

快速开始

  1. 安装 LuaDebug,在活动栏登录(需联网账号)。
  2. 打开 快速入门,按说明拷贝运行时文件到工程。
  3. 在引擎 / 脚本入口按文档调用 StartDebug。
  4. 选择 LuaDebug: 调试配置(Cocos / Unity / OpenResty / LuaTest)并启动。

完整设置项与框架对接见文档站。多数 Lua 扩展只做编辑或只做调试;LuaDebug 把两者合在一起,并针对 Cocos、Unity 热更、OpenResty 做了优先支持。


Support / 支持

  • 文档站:https://luadebug.walterspace.com/
  • FAQ:https://luadebug.walterspace.com/faq
  • Email:471537751@qq.com
  • QQ 群:1105996893
  • 微信:见 购买页 二维码

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