Skip to content
| Marketplace
Sign in
Visual Studio Code>Other>Vici DevNew to Visual Studio Code? Get it now.
Vici Dev

Vici Dev

Vici Online

|
4 installs
| (0) | Free
Remote development for Vici Online servers.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
Copied to clipboard
More Info

Vici Dev

Edit a live Vici Online server's scripts from VS Code. Save a file and the change is on the server immediately — no build step, no deploy, no restart.

Requirements

  • A running ViciClient, signed in on an account the target server grants dev access to. The extension talks to that client over a localhost channel; it never connects to a game server directly.
  • VS Code 1.85 or newer. VSCodium and other compatible forks work.

Get the client from vicionline.com.

Getting started

  1. Start ViciClient and log in.
  2. In VS Code, run Vici Dev: Connect from the Command Palette.
  3. The extension opens a mirror of the server's script tree. Edit a file and save it — the script reloads in place on the running server.

The Vici container in the activity bar carries three views: Status, Working Changes (what is currently dirty on the server, and which dev changed it), and History (checkpoints, expandable to per-file diffs).

Saving and history

There is no commit step. The server watches its working tree and checkpoints a set of files once they have gone quiet. Vici Dev: Checkpoint Now forces one immediately — useful before a risky edit or at the end of a session.

Revert on a History entry rolls that checkpoint back. Discard on one of your own working changes rolls that file back to its last checkpoint; another dev's changes are shown to you read-only.

If the ViciClient goes away, the status bar shows Reconnecting… and the extension re-attaches on its own when the client returns, re-applying any edit that was in flight. Vici Dev: Stop Reconnecting halts the retries.

Commands

Command What it does
Vici Dev: Connect Attach to a running ViciClient
Vici Dev: Disconnect Detach from the current session
Vici Dev: Reconnect Retry the connection now
Vici Dev: Stop Reconnecting Halt automatic retries
Vici Dev: Pull Latest Refresh the mirror from the server
Vici Dev: Discard Changes Roll back all of your working changes
Vici Dev: Discard This File Roll back the active file
Vici Dev: Checkpoint Now Force a save point immediately
Vici Dev: Revert Checkpoint... Pick a checkpoint and roll back to it
Vici Dev: Reload All Scripts Reload every script on the server
Vici Dev: Run RPC... Send a dev-channel RPC by hand
Vici Dev: View Diff Diff a checkpoint
Vici Dev: Revert Revert the selected checkpoint
Vici Dev: View Diff (file) Diff one file in a checkpoint
Vici Dev: Discard File Discard one file from Working Changes

Settings

Setting Default What it does
vici.scope.paths ["/"] Folders to mirror from the dev channel. The server intersects these with your permissions and may return a narrower effective scope.
vici.scope.extensions [] Optional file-extension allowlist (lowercase, no leading dot). Empty means no filter.

License

Proprietary. See LICENSE.txt in the package.


Development

Everything below is for working on the extension itself, not for using it.

Develop

npm run watch in one terminal, then F5 in VSCode to launch the Extension Development Host.

Test

npm run compile
npm test            # unit tests (mocked dev-channel)
npm run test:e2e    # E2E via @vscode/test-electron — connect, save round-trip,
                    # reconnect resilience, and the agent bridge (/test, /resync,
                    # /status, /health)

The E2E suite spins up a stub TCP dev-channel server in-process and drives a real Extension Development Host against it. On macOS the runner uses env-var path overrides (VICI_DEV_CHANNELS_DIR, VICI_PROJECTS_DIR) instead of redirecting $HOME; that keeps the system keychain out of the loop, so no password popups interrupt the run.

Manual end-to-end smoke

The unit + E2E suites cover the wire protocol and the save round-trip; the manual smoke is what proves the loop works against a real ViciClient. Follow steps 1–10 in docs/superpowers/plans/2026-05-06-remote-dev-plan-e-vscode-extension.md under "How to run tests / Manual end-to-end smoke" — that's the gate the user runs to validate remote development before declaring Plan E done.

  • Contact us
  • Jobs
  • Privacy
  • Manage cookies
  • Terms of use
  • Trademarks
  • Your Privacy Choices
  • Consumer Health Privacy
© 2026 Microsoft