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Unreal Engine VS Code Helper

Unreal Engine VS Code Helper

stickoking

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3 installs
| (0) | Free
Fixes IntelliSense, excludes heavy folders, and init Git for Unreal Engine projects
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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More Info

Unreal Engine VS Code Helper

One-click IntelliSense fix + massive performance boost + smart Git init for Unreal Engine 5 projects.

Tired of red squiggles, slow VS Code, and messy project files after generating Visual Studio Code files in the Unreal Editor?
This extension fixes it all in one click.

Features

  • IntelliSense Fix — Automatically patches c_cpp_properties.json with correct compileCommands, forced includes, and proper paths
  • Performance Boost — Adds smart excludes for files.watcherExclude, files.exclude, C_Cpp.files.exclude, and search.exclude (stops VS Code from scanning the entire Engine folder)
  • Git Init (optional) — One-click Git repository setup with a battle-tested Unreal .gitignore, initial commit, and optional GitHub remote
  • Works with UE 5.4+ (easily configurable for any version)

How to Use

  1. Open your Unreal Engine project folder in VS Code

  2. Press Ctrl+Shift+P and run one of these commands:

    • Unreal: Setup VS Code (IntelliSense + Excludes) ← Run this after "Generate Visual Studio Code Project Files" in the Unreal Editor
    • Unreal: Init Git + .gitignore ← Sets up Git safely (skips if already initialized)
  3. Press Ctrl+R (Reload Window) once to apply changes

Extension Settings

  • ue-vscode-helper.enginePath
    Default: C:\Program Files\Epic Games\UE_5.4
    Change this if you use a different UE version (e.g. UE_5.5, UE_5.6, etc.)

Requirements

  • Unreal Engine 5.4 or newer
  • "Generate Visual Studio Code Project Files" already run in the Unreal Editor
  • Git installed (only needed for the Git init command)

Known Issues

  • The Definitions.*.h file must exist (run your project once in the Editor after generating project files)
  • Works best on Windows

Release Notes

1.0.0 (March 2026)

  • Full IntelliSense + excludes patching
  • Added strong Git init guards with confirmation dialogs
  • Clean native TypeScript implementation

Made with ❤️ for the Unreal community.
Feedback / issues welcome on GitHub!

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