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cc-prefab-viewer

cc-prefab-viewer

putyaVKa

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5 installs
| (0) | Free
Cocos Creator prefab viewer
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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Cocos Creator Prefab Viewer

A VS Code extension for browsing Cocos Creator .prefab, .scene, and .fire files as a readable, collapsible node tree instead of raw JSON — plus a standalone CLI for the same tree from the terminal.

Features

Run the Prefab View command to open the currently active file — or a file/tab you right-click — in a dedicated read-only viewer tab.

Readable node tree, not raw JSON

For a recognized .prefab/.scene/.fire asset, the file's raw serialized JSON is converted into an actual node tree before display:

  • Node names instead of raw object graphs, with component lists resolved to readable names (script components resolve to their .ts file name; builtin components like cc.Sprite show as Sprite)
  • Nested prefab instances are resolved and inlined as part of the tree, so you see the nested prefab's real structure instead of an opaque reference stub
  • Any file that isn't a recognized prefab/scene (e.g. a plain .json file) falls back to showing its raw parsed JSON instead

Tree viewer UI

  • Collapsible tree with Expand All / Collapse All toolbar buttons
  • Live filter box that searches node names and auto-expands matching branches
  • Color-coded by nesting depth: ordinary nodes, first-level nested-prefab roots, and second-level-and-deeper nested-prefab roots each get a distinct color
  • Components checkbox (hidden by default) to show/hide each node's [Component1,Component2,...] list
  • Active checkbox (hidden by default) to show a ☑/☐ marker per node reflecting its own _active flag
  • Inactive nodes — and their entire subtree, since an inactive node hides everything under it too — render at ~35% reduced brightness
  • A background progress indicator shows while the tree is being built, for large projects where that walk takes a moment
  • Re-invoking the command on an already-open file reveals its existing tab instead of opening a duplicate

Usage

  • Activate from context menu
  • Default view
  • With component names
  • With active flags

Running the command

  • Command Palette: run Cocos Creator: Prefab View while a file is open in the active editor
  • Explorer context menu: right-click a .prefab, .scene, .fire, or .json file
  • Editor tab context menu: right-click the tab of an open .prefab, .scene, .fire, or .json file

CLI tool

tools/prefab-viewer.ts prints the same node tree to the terminal (or a file), independent of VS Code:

npx tsx tools/prefab-viewer.ts <path-or-name-or-glob> [--output=<file>] [--components[=suffix|child]] [--format=text|json] [--nesting-depth=<n>]

The target asset can be an exact path, a bare name/partial path to search for under assets/, or a glob. See the file's header comment for the full option reference (--components, --format=text|json, --nesting-depth, --output).

Requirements

No external dependencies or configuration required. The CLI tool requires running from within a Cocos Creator project (an assets/ folder alongside the target asset).

Extension Settings

This extension does not currently contribute any VS Code settings.

Known Issues

  • Very large prefab/scene files may render slowly since the entire tree is built up front.

Release Notes

0.2.0

  • Added support for Cocos Creator 2.x projects (.fire scenes; folder and script .meta files with no importer field; 2.x's self-referencing prefab asset bookkeeping is now told apart from a real nested-instance reference)
  • The scene root's own visibility is now always treated as active, matching the Editor (which has no Hierarchy UI to toggle it), even if the source file's _active says otherwise

0.1.1

  • Webview markup moved out of the extension source into separate media/ HTML/CSS/JS files
  • Repository and license metadata added
  • README usage screenshots

0.1.0

Initial release: the Prefab View command with a collapsible, color-coded node tree viewer (nested-prefab resolution, component-name resolution, active/inactive node styling, Components/Active toggles, a build-progress indicator), plus the standalone tools/prefab-viewer.ts CLI.

Enjoy!

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