This is not an official product of Unity Technologies, please see the Unity Trademark Guidelines for more information. SuperBehaviour for Unity is a powerful extension that provides time-saving snippets for Unity development. It includes specialized snippets for SuperBehaviour, seamless .meta file editing in VS Code (work in progress), and the ability to trigger script recompilation from the editor (work in progress). These features enhance the Unity development experience and streamline your workflow. Features
Please note that the WIP features mentioned above are still in development and may not be fully functional or available in the current version of the extension. We appreciate your patience as we work towards implementing these features and providing an enhanced Unity development experience. RequirementsTo use SuperBehaviour for Unity, ensure that the following requirements are met:
Additionally, SuperBehaviour for Unity is designed to replace the following extensions:
By removing these extensions and utilizing SuperBehaviour for Unity, you can consolidate your Unity development workflow within a single extension, enhancing productivity and reducing clutter in your editor. Extension SettingsSuperBehaviour for Unity does not currently provide any extension settings. We are working on implementing some extension settings for SuperBehaviour for Unity, so stay tuned for updates! Known IssuesSuperBehaviour for Unity is still in development and may contain bugs or issues. If you encounter any problems with this extension, please report them to us via Service Desk and we will work to resolve it as soon as possible. Join our Discord server to chat with other users and get the latest updates on SuperBehaviour for Unity! https://discord.gg/93fUfVbFQw SnippetsNEW: Support for automatic namespace insertion for all snippets! When you insert a snippet, the namespace will be automatically added to the top of your file. For a full list of all snippets included in SuperBehaviour for Unity, please refer to the table below. The table includes the snippet name, the class/function it applies to, and the snippet prefix used to insert it into your code.
Unity Package DocumentationVisit the Unity Package Documentation for more information on how to use SuperBehaviour for Unity. |