OpenGL Shading Language for Visual Studio Code
This extension adds language support for the OpenGL Shading Language to Visual Studio Code.
It current supports the following features:
⚠ Most features are currently unimplemented; this includes name resolution.
Currently supported versions: |GLSL version|OpenGL version| |-|-| |460|4.6| |450|4.5|
Security & Privacy
This extension, and the
No telemetry is collected by this extension.
Simply install this extension and you're good to go! The platform-specific server binary is packaged along with all the other files, so there's no need to download extra stuff through a separate package manager.
This extension is in a preview state and it has not been fully tested. Crashes may occur.
Start troubleshooting by looking at the server logs. Log messages are found in the
To fully capture the messages between the editor and the server, set the
If you encounter a crash or bug, please file an issue in the repo. The issue guide outlines the steps necessary to produce a high quality bug report; this is really appreciated as it makes the bug quicker to track down and fix. You can get the current version information by running
Contributions are always welcome, be it code, tests, documentation or bug reports, feature requests, etc. For help, please file an issue in the repo.
This project is licensed under the MIT license - see LICENSE for details.