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Catspeak

Catspeak

mrinnerpeace

|
11 installs
| (0) | Free
Language support for Catspeak scripting language
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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Catspeak

Language support for the Catspeak scripting language in Visual Studio Code. Catspeak is a cross-platform scripting language for GameMaker, created by katsaii.

Features

  • Syntax highlighting for .meow files
  • IntelliSense code completion with GML builtins and project definitions
  • Go to definition and find all references
  • Hover information with doc comments (-- comments above declarations)
  • 2600+ GML built-in functions, variables, and constants recognized
  • Project config to define your game's custom globals and functions
  • Import API definitions from YAML/JSON files
  • Struct literal support ({ key: value } syntax)
  • Multi-line string concatenation
  • Semantic highlighting
  • Real-time error diagnostics
  • Code formatting
  • Bracket matching and auto-closing
  • Comment toggling
  • Status bar indicator for project config

Configuration

Configure the extension in VSCode settings under the catspeak namespace:

  • catspeak.semanticHighlighting: Enable/disable semantic highlighting
  • catspeak.diagnosticSeverity: Set diagnostic severity level
  • catspeak.formatting.indentSize: Number of spaces per indent level
  • catspeak.formatting.useTabs: Use tabs instead of spaces
  • catspeak.autoClosingBrackets: Enable/disable auto-closing brackets

Project Config

Define your game's custom globals and functions so the extension recognizes them. A status bar item at the bottom shows the config status — click it to open or create the config.

Run Catspeak: Init Project Config from the command palette to scaffold a catspeak.config.json:

{
  "import": "path/to/your_game_api.yaml",
  "globals": [
    { "name": "global.money", "type": "Real", "description": "Player money" }
  ],
  "functions": [
    { "name": "mods_notify", "params": ["message"], "returns": "void", "description": "Show notification" }
  ],
  "knownNames": ["my_custom_var"]
}

The import field supports YAML and JSON files with an OpenAPI-style structure. GML built-in names are automatically skipped from imports. Descriptions and examples from the imported file are shown in hover tooltips.

After editing the config, run Catspeak: Restart Language Server to reload.

Commands

  • Catspeak: Init Project Config — Create a catspeak.config.json
  • Catspeak: Restart Language Server — Reload the language server

Credits

Catspeak is created and maintained by katsaii. This extension is a community-built tool providing IDE support for the language.

Logo design by Mashmerlow.

License

MIT

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