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ADVR Modding Tools

ADVR Modding Tools

erthugames

|
89 installs
| (1) | Free
Provides specific linting tools for Ancient Dungeon VR development
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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More Info

ADVR Modding Tools

A Visual Studio Code extension providing linting and validation tools for Ancient Dungeon VR mods.

Features

  • Real-time linting of ADVR mod files
  • Validation of mod structure and required fields
  • Inline error and warning messages in the editor
  • Integration with VS Code Problems panel

Requirements

This extension requires Visual Studio Code version 1.60.0 or higher.

The sumneko.lua extension is installed automatically as a dependency by this extension for enhanced Lua language support and linting. No manual installation is required.

Make sure your ADVR mod files are accessible within your workspace for full functionality.

The Extension automatically downloads modding bindings (language server files) required by the extension.

Modding Help

Feel free to check out the Getting Started Guide, where we discuss all the different types of moddable content in the game and provide examples of how to create an ADVR mod.

Release Notes

The following version are avialable for the ADVR Modding Tools

Release 0.1.810 (ADVR Version ea0.1.8.1)

  • Updates lua files to newest game version
    • relic pool has now category ARENA_CURSE
    • renamed relic attribute isCurse to IsArenaCurse
    • removed maxWispAmount from PlayerLiving
    • onPlayerHit has now an boolean argument isStatsProbe that is used for calculating the mortality of the player
    • food now has heartTypeOverride that can be used to heal specific hearts
    • ItemFood now has a heartTypeOverride variable, this allows pickups/relics to register custom ethereal hearts that can then be retrieved by the game through the override.
  • fixes old probability attributes in pickups and potions (thanks @tennoji)

Older releases

Visit the Changelog for all other versions.

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