Skip to content
| Marketplace
Sign in
Visual Studio Code>Other>roblox-client-managerNew to Visual Studio Code? Get it now.
roblox-client-manager

roblox-client-manager

dxgi

|
691 installs
| (2) | Free
The "roblox-client-manager" seamlessly coordinates all active Roblox clients, facilitating smooth code execution through Visual Studio Code integration.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
Copied to clipboard
More Info

Roblox Client Manager

The "roblox-client-manager" is a tool designed to seamlessly coordinate all active Roblox clients, facilitating smooth code execution through Visual Studio Code integration.

Added

  • 🚀 Custom host and port settings to facilitate mobile and WiFi support.
  • ✔️ Implemented an independent startup loader for automatic updates.
  • ✔️ Introduced persistent WebSocket functionality: reconnects every 1 second if disconnected.
  • ✔️ Added support for multi-instances, specifically for executors compatible with multi-instance functionality like Wave.
  • ✔️ Implemented support for executing the code within the present TextEditor across all active instances.

Fixes

  • 🐛 Fixed client's resolver not automatically updating when a client disconnects.
  • 🐛 It will now automatically reconnect every 1 second if failed to connect or lost connection
  • 🐛 Addressed startup failures occurring under specific circumstances.
  • 🐛 Addressed Player and Game resolvers.

How to setup

-- 1. Install the Visual Studio Code extension from the Marketplace.

-- 2. Place the following script below to your executor's autoexec folder.

local host = 'ws://localhost:6969';

pcall(function()
    local func, err = loadstring(
	game:HttpGet(
    	    'https://raw.githubusercontent.com/dxgi/roblox-client-manager/main/roblox-client-manager.luau'
      	)
    );
  
    if not func then
      	error(err)
    else
	func()(host);
    end
end)
  • Contact us
  • Jobs
  • Privacy
  • Manage cookies
  • Terms of use
  • Trademarks
© 2025 Microsoft