The "roblox-client-manager" seamlessly coordinates all active Roblox clients, facilitating smooth code execution through Visual Studio Code integration.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
The "roblox-client-manager" is a tool designed to seamlessly coordinate all active Roblox clients, facilitating smooth code execution through Visual Studio Code integration.
Added
🚀 Custom host and port settings to facilitate mobile and WiFi support.
✔️ Implemented an independent startup loader for automatic updates.
✔️ Introduced persistent WebSocket functionality: reconnects every 1 second if disconnected.
✔️ Added support for multi-instances, specifically for executors compatible with multi-instance functionality like Wave.
✔️ Implemented support for executing the code within the present TextEditor across all active instances.
Fixes
🐛 Fixed client's resolver not automatically updating when a client disconnects.
🐛 It will now automatically reconnect every 1 second if failed to connect or lost connection
🐛 Addressed startup failures occurring under specific circumstances.
🐛 Addressed Player and Game resolvers.
How to setup
-- 1. Install the Visual Studio Code extension from the Marketplace.
-- 2. Place the following script below to your executor's autoexec folder.
local host = 'ws://localhost:6969';
pcall(function()
local func, err = loadstring(
game:HttpGet(
'https://raw.githubusercontent.com/dxgi/roblox-client-manager/main/roblox-client-manager.luau'
)
);
if not func then
error(err)
else
func()(host);
end
end)