Jabberwocky: Sins II Language Support
Jabberwocky adds validation to Sins 2 game files for modding inside of Visual Studio Code
Note
This extension is in preview and may stop working unexpectedly
Current Features
- Diagnostics
- Autocompletion
- On-hover information
Usage
After installation you will need to set your workspace folder to the location of your mod via the following steps:
- Open the command pallete (
F1
or CTRL+SHIFT+P
)
- Type
open settings
- Choose
Open User Settings (JSON)
- Then modify/add the
"soase2-plugin.cache.game"
property with the directory path
Or you can use a shortcut by typing SOASE2: Change workspace folder
in the command pallete and following the prompt
Quickpicks for various tasks listed below:
Open via: SOASE2: Configuration
Configuration
"soase2-plugin.language": "english" // Language for on-hover tooltips and so on.
"soase2-plugin.cache.game": "E:/SinsIITesting" // Location of your game/mod (ensure that it is the root directory)
"soase2-plugin.formatter.tabs": 4 // Amount of identation when formatting the file
"soase2-plugin.folders.ignore": [ // Custom folders to be ignored
"fonts",
"textures",
"videos"
]
"soase2-plugin.extensions.ignore": [ // Custom extensions to be ignored
"ogg",
"mesh",
"fxco",
"scenario",
"dll"
]
Credits
Stardock for the Sins 2 Game Icon used in the files
https://www.sinsofasolarempire2.com/
https://www.stardock.com/