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Codev for VS Code

Codev for VS Code

Cluesmith LLC

|
16 installs
| (0) | Free
Codev helps humans and agents co-develop both the context and the code of the project.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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Codev for VS Code

Bring Codev's Agent Farm into VS Code — monitor builders, open terminals, approve gates, run dev servers, and manage your development workflow without leaving the IDE.

Features

  • Unified sidebar — Workspace, Builders, Pull Requests, Backlog, Recently Closed, Team, and Status in a single pane. Blocked builders are flagged inline in Builders; live item counts appear in view titles.
  • Native terminals — Architect / builder / shell terminals in the editor area; dev servers in the bottom panel.
  • One-click dev servers — Start / Stop the dev server for the current workspace or any builder worktree from the sidebar (Cmd/Ctrl+Alt+R / Cmd/Ctrl+Alt+S). One runs at a time and swaps on demand. Configurable via worktree.devCommand in .codev/config.json — see the Dev servers and runnable worktrees section below.
  • Open Dev URL rows — surface staging / preview / tunnel links as one-click rows in the Workspace view via worktree.devUrls.
  • Per-engineer config overrides — .codev/config.local.json layers your personal settings (local devCommand, tunnel hostnames, staging URLs) over the shared project config without committing them.
  • Per-builder changed files — expand any builder row to see its diff vs main inline with native SCM-style status badges. Toggle between folder tree and flat list.
  • Gate review — toast with one-click Approve when a builder reaches a human-approval gate, plus inline REVIEW(@architect): comment threads on plan / spec files.
  • "Waiting on input" indicator — a builder whose terminal has been idle for ≥5 minutes outside a gate gets a chat-bubble icon in Builders and is counted in the status bar.
  • Image paste — Cmd+Alt+V / Ctrl+Alt+V in a focused Codev terminal uploads the clipboard image to Tower and injects the saved file path into the terminal.

Requirements

  • Codev CLI installed (npm install -g @cluesmith/codev)
  • Tower running (afx tower start) or auto-start enabled (default)
  • A Codev workspace (.codev/ or codev/ directory in your project)

Getting Started

  1. Install the extension
  2. Open a Codev project in VS Code
  3. The extension auto-detects the workspace and connects to Tower
  4. Click the Codev icon in the Activity Bar to see your builders, PRs, and backlog
  5. (Optional) Add worktree.devCommand to .codev/config.json to unlock one-click dev servers — see the Dev servers and runnable worktrees section below

Sidebar tour

The Codev sidebar contains seven collapsible views:

  • Workspace — Open Architect, Open Web Interface, Spawn Builder, New Shell, and Start / Stop Dev Server rows. Any worktree.devUrls you've configured appear here as Open Dev URL rows.
  • Builders — every active builder, with status (active / blocked / waiting on input / awaiting). Click a row to open its terminal and expand its changed-files list. Right-click for the full builder action menu (see the Builder actions (right-click) section below). The title bar carries buttons to toggle accordion mode and tree-vs-list file view.
  • Pull Requests — open PRs in the repo, with a live count in the title.
  • Backlog — open issues without a builder. Inline row actions drop the issue's #<id> into the architect input, preview the issue, spawn a builder for it, open it in the browser, or copy the issue number.
  • Recently Closed — recently closed PRs; manual refresh from the title bar.
  • Team — per-member counts (Assigned: N, Open PRs: N, Last 7d: X merged, Y closed). Manual refresh from the title bar.
  • Status — connection state; click to reconnect if Tower drops.

Builder actions (right-click)

Right-click any builder in the Builders view for three grouped action menus:

Primary

Action Description
Open Builder Terminal Same as left-click — opens the AI terminal in the right editor group
Approve Gate Approve the builder's current human-approval gate (blocked rows only)
View Plan Open the plan file for this builder (PIR builders only)

Worktree

Action Description
View Diff Open a single unified diff editor showing main…HEAD with a file-list pane and status icons
Open Worktree in New Window Open .builders/<id>/ as its own VS Code window for native SCM and per-file diffs
Open Worktree Folder Reveal .builders/<id>/ in Finder / Explorer / xdg-open

Dev

Action Description
Run Worktree Setup Re-apply worktree.symlinks + worktree.postSpawn to the existing worktree (idempotent — use when the lockfile changed or config was extended after spawn)
Run Dev Server Spawn the dev PTY in this builder's worktree; prompts to swap if another dev is running
Stop Dev Server Kill the running dev PTY and close its tab

Dev servers and runnable worktrees

Codev can run a single dev server at a time — either for your main checkout, or for any builder's worktree — and swap between them on demand. The single-slot model is deliberate: dev PTYs reuse main's ports so OAuth callbacks, cookies, and webhooks keep working unchanged.

Starting and stopping

  • For the current workspace — the Start Dev Server row in the Workspace view, or Cmd/Ctrl+Alt+R. Stop Dev Server (only visible while running) or Cmd/Ctrl+Alt+S.
  • For a builder worktree — right-click the builder → Run Dev Server / Stop Dev Server.
  • Starting one target while another is already running prompts you to swap (the old PTY is killed cleanly, then the new one starts).

Configuration: .codev/config.json

Add a worktree block to your project's .codev/config.json. Without devCommand configured, the Start Dev Server row stays hidden — it would have nothing to run.

{
  "worktree": {
    "devCommand": "pnpm dev",
    "symlinks": [
      ".env.local",
      ".env.development.local",
      "packages/*/.env.local"
    ],
    "postSpawn": [
      "pnpm install --frozen-lockfile"
    ],
    "devUrls": [
      { "label": "Staging",   "url": "https://staging.example.com" },
      { "label": "Storybook", "url": "http://localhost:6006" }
    ]
  }
}
  • devCommand — the foreground command that starts your dev server. Run by the sidebar Start Dev Server rows and the CLI (afx dev main, afx dev <builder-id>).
  • symlinks — glob patterns of files to symlink from the main checkout into each new builder worktree (env files, generated configs, etc.). Symlinks, not copies — edits in main reflect instantly in any running dev session. Root .env and .codev/config.json are always symlinked regardless.
  • postSpawn — shell commands run sequentially inside each new worktree after creation (e.g. pnpm install --frozen-lockfile). A non-zero exit aborts the spawn loudly so the half-built worktree stays for inspection.
  • devUrls — array of { label, url } entries that show up as one-click Open Dev URL rows in the Workspace view. Distinct from Open Web Interface, which always points at the Tower dashboard.

Per-engineer overrides: .codev/config.local.json

Create a sibling .codev/config.local.json (gitignored) to override or extend the shared config with your personal values:

{
  "worktree": {
    "devCommand": "pnpm dev --port 3001",
    "devUrls": [
      { "label": "My tunnel", "url": "https://amr.ngrok.app" }
    ]
  }
}

Both files are watched live — every open VS Code window's sidebar re-renders on save, and the override applies both to what the Workspace view shows and to the command Tower actually runs.

URLs are load-bearing

Dev PTYs use the same ports as your main checkout intentionally — OAuth callbacks, CORS allowlists, cookie scoping, and webhook URLs are all keyed off origin. Before starting a sidebar dev server, stop any manually-run pnpm dev first, or the new PTY will fail to bind with EADDRINUSE.

Recipes for other stacks

The pnpm example above adapts directly to npm / yarn / bun / cargo / poetry / go. See Runnable Worktree Recipes in the project's CLAUDE.md for ready-to-paste blocks.

Layout

+------------+----------------+----------------+
| Codev      | Architect      | [42] [43]      |
| (sidebar)  | (terminal)     | Builder 42     |
|            |                | (terminal)     |
| - Workspace|                |                |
| - Builders | Left editor    | Right editor   |
| - PRs      | group          | group          |
| - Backlog  |                |                |
| - Recent   |                |                |
| - Team     |                |                |
| - Status   |                |                |
+------------+----------------+----------------+
| Bottom panel: dev server (when running)      |
+----------------------------------------------+

Keyboard shortcuts

Shortcut Action
Cmd/Ctrl+K A Open Architect Terminal
Cmd/Ctrl+K D Send Message (pick a builder + type a message)
Cmd/Ctrl+K G Approve Gate
Cmd/Ctrl+Alt+C Toggle the Codev sidebar (show & focus, or close if active)
Cmd/Ctrl+Alt+R Start Dev Server (current workspace)
Cmd/Ctrl+Alt+S Stop Dev Server (current workspace)
Cmd/Ctrl+Alt+V Paste clipboard image into the focused Codev terminal — uploads to Tower and injects the saved file path

Commands

All actions are also reachable via the Command Palette (Cmd/Ctrl+Shift+P):

Command Notes
Codev: Open Builder Terminal Pick a builder
Codev: New Shell Create a persistent shell terminal
Codev: Spawn Builder Issue number + protocol (SPIR / ASPIR / AIR / BUGFIX / PIR / …) + optional branch
Codev: Cleanup Builder Remove a completed builder's worktree
Codev: Refresh Overview / Refresh Team Manually refresh sidebar data
Codev: Reconnect to Tower Re-establish the WebSocket if Tower drops
Codev: Connect / Disconnect Tunnel Cloud tunnel for remote access
Codev: Cron Tasks List, run, enable, or disable cron tasks
Codev: Add Review Comment Insert a REVIEW(@architect): comment at cursor

Right-click actions on builders and workspace rows are listed in the Builder actions (right-click) section above.

When a builder spawns

Whenever a new builder starts (e.g. you ran afx spawn 42), the extension can open its terminal for you. Choose how with the codev.autoOpenBuilderTerminal setting:

  • Notify (default) — a toast appears with an Open Terminal button.
  • Auto — the terminal opens immediately in the right editor group.
  • Off — no toast, no terminal. Click the builder in the sidebar when you want it.

Gate review

When a builder reaches a human-approval gate, a toast surfaces it with the issue and gate context plus a per-gate quick action (View Plan / Run Dev / Review) and an Approve button. The seen-toast set persists across reloads, so a still-blocked builder doesn't re-toast on every window reload. Silence the toasts with codev.gateToasts.enabled: false.

Review comments

  • Snippet — type rev + Tab in markdown files to insert a review comment.
  • Command — Cmd/Ctrl+Shift+P → "Codev: Add Review Comment" inserts with the correct comment syntax for any file type.
  • Highlighting — existing REVIEW(...) lines are highlighted with a colored background.
  • Inline threads — leave REVIEW(@architect): threads on plan / spec files via VS Code's Comments API; submit and delete from the gutter.

Settings

Setting Default Description
codev.towerHost localhost Tower server host
codev.towerPort 4100 Tower server port
codev.workspacePath auto-detect Override workspace path for Tower matching
codev.terminalPosition editor Terminal placement (editor or panel)
codev.autoConnect true Connect to Tower on activation
codev.autoStartTower true Auto-start Tower if not running
codev.autoOpenBuilderTerminal notify Behavior on builder-spawn events (off / notify / auto)
codev.overviewRefreshSeconds 60 Auto-refresh Builders / PRs / Backlog / Recently Closed every N seconds while the sidebar is visible (0 = event-only)
codev.gateToasts.enabled true Show a toast when a builder reaches a human-approval gate
codev.buildersAutoCollapse true Builders view accordion — expanding one builder auto-collapses the others
codev.buildersFileViewAsTree true Render a builder's changed-files list as a folder tree (false for a flat list)

Advanced

  • PIR protocol — for changes that need pre-PR review of running code (mobile, UI, integration). Exposed in the Spawn Builder picker. See codev/protocols/pir/protocol.md.
  • Worktree recipes for other stacks — npm / yarn / bun / cargo / poetry / go ready-to-paste blocks in CLAUDE.md.
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