LM Studio Code
A real coding agent in VS Code — running entirely on the models you already have in LM Studio.
Not autocomplete. This is a full agent panel: it reads and edits your files, runs shell commands, asks permission before it touches anything, works through a todo list, and keeps going until the job is done. Everything runs on your machine against LM Studio — no cloud round-trip, no API key, no token bill, works on a plane.
Powered by the open-source OpenCode agent, bundled right in. Install, pick a model, start working.
Demo

The agent
- Real tools — reads files, writes edits, runs shell commands, searches your codebase. Every step shows up as a tool card you can expand.
- You stay in control — inline permission prompts on every action: Allow once, Allow always, or Deny.
- Build or plan mode —
build edits your code; plan is strictly read-only for when you just want a strategy.
- Live todo list — the agent's plan renders as a checklist that ticks off in place as it works, with a progress count.
- See it think — reasoning models get collapsible Thinking blocks, toggleable on and off.
- Streaming everything — responses render as markdown with syntax-highlighted code as they arrive.
Goals — point it at an objective and walk away
/goal <objective> starts an autonomous loop. After each turn, an isolated judge — running on your local model — decides whether the goal is actually met. If it isn't, the agent continues with specific feedback about what's still missing.
- A pinned goal bar tracks the objective, round count, and elapsed time, with edit / pause / resume / clear controls.
- It can't run away — a 25-round cap plus stall detection that pauses the loop and tells you why when progress flatlines.
- It listens — change your mind mid-goal and it notices, offering a one-click Update goal instead of chasing a stale target.
Steer it mid-flight
Type while the agent is working and hit Enter — your instructions get injected at its next step, so it adjusts work already in progress instead of you stopping and starting over. The stop button still stops.
Your models, your machine
- Live model picker — every model in LM Studio, showing loaded ● / unloaded ○, context size, publisher, format (MLX/GGUF), and quantization, so same-named models are never ambiguous. Load or eject right from the menu.
- Context handled for you — the extension reloads your model with an adequate context window via the
lms CLI, so a 4096-token default never blows up mid-task.
- Room to think — the output budget scales with the context window (up to 32k), so long reasoning doesn't get chopped off mid-answer. If a response does hit the ceiling, you're told.
- Multiple servers — register several LM Studio instances, local or remote, and switch between them in a click.
- Per-server API keys — connect to remote instances behind authentication. Keys live in VS Code's encrypted Secret Storage: never in a settings file, never sent back to the UI, never inherited by tool processes the agent spawns.
- Quiet by default — a 30-second liveness check shared across panels, paused when hidden. Your LM Studio log stays readable, and a busy server no longer flashes "offline" mid-generation.
Context, without the busywork
- Highlight to share — select code in any file and it's automatically attached to your next message, exact lines and range included. No pill to manage, no setup.
/file toggles the open file as context.
- Paste images — screenshots and mockups attach as labelled chips with dimensions; click for a full-size lightbox.
/compact summarizes the conversation to reclaim context when you're running low, and shows you the summary it produced.
- A context meter above the composer so you always know where you stand.
Sessions that survive
- Auto-restored — reopen VS Code and your last conversation is right where you left it, per workspace.
- Full history — browse, resume, rename, and delete past sessions. Empty chats never clutter the list.
- Work in parallel — Open in Editor Tab gives a conversation its own tab, so you can run several at once.
Extend it — MCP servers and skills
- MCP tools — browser automation, databases, issue trackers, docs. Local (stdio) and remote (http/sse) servers both work, and their tools get the same tool cards and permission prompts as built-ins.
- Nothing to re-enter — the
.mcp.json you already wrote for Claude Code and the .vscode/mcp.json you wrote for VS Code are discovered automatically.
/mcp shows live status per server: 🟢 connected, 🟡 disabled, 🔴 failed with the reason. A broken server never blocks your chat.
/skills lists the skills available to the model with their source (project / global / built-in) and path — your .opencode/skill and .claude/skills are picked up too.
- Slash commands — type
/ for a filterable menu: /clear, /compact, /file, /mcp, /skills, /goal, /help, plus your own skills and OpenCode commands, with arguments.
Fits your window
The panel lives in the Activity Bar (or the secondary side bar), and the composer adapts to narrow layouts — lower-priority controls tuck into a ⋯ menu instead of getting pushed off-screen.
Quick start
- Start LM Studio's server and load a model.
- Install this extension.
- Click the spark icon in the Activity Bar.
- Pick a model, type a task, hit Enter.
Requirements
- VS Code 1.104+
- LM Studio running with its local server started (default
http://127.0.0.1:1234) and at least one chat model
- (recommended) the
lms CLI for automatic context-window management
OpenCode is bundled — the matching platform binary ships inside the extension, so there's nothing extra to install and it works offline. Power users can point at their own build with lmstudioCode.opencodePath; an install on your PATH or in ~/.opencode/bin is preferred over the bundled copy if present.
Beta channel
New features ship to the Marketplace pre-release channel first (odd minor
versions, e.g. 0.13.x; stable releases use even minors). To try betas, open
the extension's Marketplace page in VS Code and click Switch to Pre-Release
Version — VS Code updates you along the beta track and you can switch back
any time with Switch to Release Version.
Settings
| Setting |
Default |
Description |
lmstudioCode.lmStudioBaseUrl |
http://127.0.0.1:1234/v1 |
LM Studio OpenAI-compatible base URL |
lmstudioCode.opencodePath |
(bundled) |
Override path to an opencode binary; empty uses your own install (PATH / ~/.opencode) or the bundled one |
lmstudioCode.serverPort |
0 |
Embedded server port (0 = auto) |
lmstudioCode.defaultModel |
(first) |
Default model id |
lmstudioCode.agent |
build |
build or plan |
lmstudioCode.autoEnsureContext |
true |
Reload model with adequate context before prompting |
lmstudioCode.minContextLength |
32768 |
Context length to (re)load with |
lmstudioCode.gpuOffload |
max |
GPU offload for lms load |
lmstudioCode.healthCheckSeconds |
30 |
Health/model poll cadence while connected (5–600). Disconnected retries stay at 5s; the model list refreshes immediately while the model picker is open |
lmstudioCode.mcpServers |
{} |
MCP servers to expose to the agent (in addition to auto-discovered ones) |
MCP servers
The agent can call tools from MCP (Model Context Protocol) servers — browser automation, databases, issue trackers, docs, and more. OpenCode runs the servers; this extension just gathers them from wherever you've configured them and hands them over.
Where servers come from
Servers are merged from these sources, in increasing precedence (a later source wins on a name collision):
| # |
Source |
Format |
Top-level key |
| 1 |
.mcp.json at your workspace root |
Claude Code project format |
mcpServers |
| 2 |
.vscode/mcp.json in your workspace |
VS Code workspace format |
servers |
| 3 |
VS Code's user-level mcp setting |
VS Code user format |
servers |
| 4 |
lmstudioCode.mcpServers (VS Code settings) |
bare map of name → server |
(the map itself) |
If you already use MCP with Claude Code or VS Code Copilot, those servers work here with nothing to re-enter. Use lmstudioCode.mcpServers to add a server just for LM Studio Code, or to override a discovered one.
Setting up a .mcp.json (shareable, per project)
Create .mcp.json at your project root — the same file Claude Code uses, so it's safe to commit and share with your team:
{
"mcpServers": {
// local (stdio) server — runs a command, talks over stdin/stdout
"playwright": {
"command": "npx",
"args": ["-y", "@playwright/mcp@latest"]
},
// local server with a working dir and env var
"filesystem": {
"command": "npx",
"args": ["-y", "@modelcontextprotocol/server-filesystem", "."],
"env": { "LOG_LEVEL": "info" }
},
// remote (http/sse) server, with a token pulled from the environment
"docs": {
"type": "http",
"url": "https://example.com/mcp",
"headers": { "Authorization": "Bearer ${MY_TOKEN}" }
},
// defined but off — won't be started
"staging": {
"command": "npx",
"args": ["-y", "some-mcp-server"],
"enabled": false
}
}
}
A .vscode/mcp.json is identical except the top-level key is servers instead of mcpServers (VS Code's convention) — both are supported.
What's supported
| Field |
Applies to |
Notes |
command |
local (stdio) |
Executable name or path (e.g. npx, uvx, an absolute path). |
args |
local (stdio) |
Array of arguments passed to command. |
env |
local (stdio) |
Environment variables for the server process. |
type |
both |
"http" / "sse" mark a remote server; "stdio" / "local" a local one. Inferred from the fields when omitted (a url ⇒ remote, a command ⇒ local). |
url |
remote (http/sse) |
The server endpoint. |
headers |
remote (http/sse) |
HTTP headers, e.g. an Authorization token. |
enabled |
both |
Set false to keep a server defined but not started. |
${VAR} references in env values, headers, and url are resolved from the environment before the server launches — keep secrets in your environment, not in the file.
- Transports: local (stdio) and remote (http/sse). Both the Claude Code field shape (
command + args) and the VS Code shape are accepted and normalized for you.
Checking status — the /mcp command
Type /mcp in the chat to list your configured servers and their live status:
- 🟢 connected — running and its tools are available
- 🟡 disabled — defined but
"enabled": false
- 🔴 failed — couldn't start/connect; the reason is shown (a bad server never blocks the chat)
Each row shows the transport (local/remote) and the command or URL it was configured with.
Notes
- Applying changes. Edits to
lmstudioCode.mcpServers (or VS Code's mcp setting) restart the agent automatically. Edits to the .mcp.json / .vscode/mcp.json files apply on the next LM Studio Code: Restart OpenCode Server (or a window reload).
- Mind the context window. Each MCP server adds its tool schemas to every request. Local models have far less context than cloud ones (OpenCode's own system prompt + built-in tools already use ~11k tokens), so enable only the servers you need and raise
lmstudioCode.minContextLength if tools start crowding out the conversation.
npx/uvx on PATH. Local servers launched with npx/uvx need Node and those tools on PATH. The extension augments PATH with common install locations (Homebrew, ~/.local/bin, nvm/fnm, bun, cargo), but if a server shows as failed, check LM Studio Code: Show Logs.
How it works
VS Code webview (chat UI)
│ postMessage
▼
Extension host (bridge)
│ HTTP + SSE (raw fetch)
▼
opencode serve ──OpenAI /v1──▶ LM Studio (local model)
(headless, config injected via OPENCODE_CONFIG_CONTENT)
The LM Studio provider is injected into OpenCode at launch via the
OPENCODE_CONFIG_CONTENT environment variable — nothing is written to your
workspace or global config. Discovered LM Studio models are declared in the
provider's models map (OpenCode requires this for custom OpenAI-compatible
providers).
Develop from source
npm install
npm run bundle:opencode # fetch the pinned OpenCode binary into bin/ for your platform
npm run compile # type-check + bundle (extension + webview)
# then press F5 in VS Code to launch the Extension Development Host
npm run package:vsix:bundled # build a platform .vsix with the binary embedded
The OpenCode binary is fetched at build time (pinned by opencodeVersion in
package.json) and is never committed — bin/ is git-ignored. Bump that field
to upgrade the bundled OpenCode. F5 also resolves the binary from bin/, so run
bundle:opencode once before launching the dev host.
License
MIT