GUT Tools VSCode ExtensionTools to run your GUT framework unit/integration tests. Requires Godot 3.4 or Godot 4.0Short tutorial on setup and using the extension. Available Commands
SetupGodot ToolsThis extension requires the Godot Tools extension and requires that the path settings for Godot 3 and Godot 4 are configured properly to point to the Godot Engine executables (or use the Godot Override Path setting). GUTThis tool uses the GUT command line interface to run tests (even when going through the debugger). It requires you create a Sample .gutconfig.jsonAny option that the GUT command line tool accepts can be configured in the
SettingsAdditional OptionsHere you can provide additional Godot or GUT options if you find the need to. The default is Possible Uses
It is recommended that you use a Discard TerminalSubsequent launches of GUT will discard the existing terminal window and create a new one. When not checked you must kill Godot manually if an error occurs. ShellThe shell to use when running GUT. Leave blank to use the default shell. Does not affect running through debugger. Godot Override PathGUT uses the godot-tools extension to get the path to the appropriate Godot executable when running tests. When this is set, it will be used instead of the godot3 or godot4 path configured in godot-tools. This is useful if you are windows and want to use a Unix shell. It is recommended you set this per workspace if you work in Godot 3 and Godot 4 projects since it will be used regardless of project version. |