Unreal Helper adds a simple Unreal-focused sidebar to VS Code for common project actions.
Using The Sidebar
Open a workspace that contains one or more *.uproject files. The Unreal activity bar item appears when a .uproject is detected in the workspace.
Inside the sidebar you can:
Run Build with unrealHelper.buildArgs
Run Open Editor, which opens the selected .uproject using the OS file association
Pick the active .uproject
Pick the build script used by the build buttons
Review parsed Unreal project metadata, module dependencies, and target settings
If multiple .uproject files exist, the extension prompts you to choose one when needed. If no .uproject is found, use Pick .uproject or set unrealHelper.uprojectPath.
Settings
The extension contributes these settings:
unrealHelper.uprojectPath
unrealHelper.buildScriptPath
unrealHelper.buildArgs
unrealHelper.openAfterBuild
Open Editor uses vscode.env.openExternal(vscode.Uri.file(...)), so it behaves like opening the .uproject from the operating system instead of requiring a hardcoded Unreal Editor executable path.