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Omni Shader Tools For Godot

Omni Shader Tools For Godot

AMLOVEY

amlovey.com
|
2 installs
| (0) | Free
Visual Studio Code extension for Godot shader programming
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
Copied to clipboard
More Info

Omni Shader Tools For Godot

Omni Shader Tools for Godot is a shader language programming support tool for Godot Game Engine.

NEWS: All versions of Omni Shader Tools for Unity are free during BETA.

Omni Shader Versions

Below is a detailed comparison of features available in each Omni Shader version:

Feature Basic Pro Enterprise
Syntax Highlighting ✅ ✅ ✅
Basic Code Completion ✅ ✅ ✅
Hover Information ✅ ✅ ✅
Code Snippets ✅ ✅ ✅
Document Symbols ✅ ✅ ✅
Document Comments ✅ ✅ ✅
Full Code Completion ❌ ✅ ✅
Code Formatting ❌ ✅ ✅
Go To Definition ❌ ✅ ✅
Find References ❌ ✅ ✅
Signature Help ❌ ✅ ✅
Error Diagnostics * ❌ ✅ ✅
Rename ❌ ✅ ✅

Basic version is always free for everyone without login or any license required.

Pro and Enterprise versions are paid and can be activated by license key.

Diagnostics is disabled by default, you can enable it by setting omnishader.godot.enableDiagnostics to true in VSCODE settings.

How to use license key

  1. Create a license from https://omnishader.amlovey.com
  2. Copy license key to clipboard
  3. Open Command Palette in Visual Studio Code
  4. Run command "Omni Shader: Active License"
  5. There will be an Information Message displayed 'Activate Success'

Troubleshooting

If you have any problems, please contact us at omnishader@amlovey.com or report an issue on GitHub.

Others

Omni Shader is the next generation of our ShaderlabVSCode tool for Unity, featuring a completely rewritten parser from the ground up.

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