Compressed Texture Viewer
Preview compressed textures directly in VS Code/Cursor.
- Basis Universal: Universal supercompressed texture format
- ASTC: Adaptive Scalable Texture Compression
- BC1-BC7 (DXT): Industry-standard desktop GPU compression
- ETC1/ETC2/EAC: Universal mobile GPU compression
- PVRTC: PowerVR mobile GPU compression
- KTX/KTX2: Khronos Texture Container
- DDS: DirectDraw Surface
- Basis: Basis Universal container
- PVR: PowerVR native format
- ASTC: ARM native format
- PKM: Ericsson ETC format
- ZPVR: Compressed PVR container
✨ Features
- Hardware Decoding: GPU-accelerated via WebGL extensions
- Software Decoding: CLI-based decompression via external tools
- Export to PNG: Save any texture as standard PNG image
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