Pyrogenesis ToolsGame development tools for working with Pyrogenesis Engine in Visual Studio Code Features
🐞 Using the Debugger1. Start Pyrogenesis with DAP enabled
2. Launch a fresh VS Code window(No folder/workspace—just an empty window.)
3. Load the script you want to debugBecause SpiderMonkey only exposes scripts after they are executed, you must first trigger the code path in the game:
Breakpoints stay valid as long as the VS Code window is open—you can stop, re-attach, or restart without losing them.
Issues and contributionsThe Pyrogenesis Tools extension is an open source project from the Wildfire games organization. Feel free to open issues and create pull requests anytime. See the full changelog for the latest changes. Contributingsee CONTRIBUTING.md |
