HEIST READMEHEIST - Html External Integrated Shader Tool It's a simple to use extension that should help you creating webGL content.
Features
HEIST will handle to put the shader code into the html file. In real-time. Just declare the html file in the shader with file="index.html" in a comment. Works without file path when you use 'open folder' that includes the index.html somewhere. Source video: https://i.imgur.com/ziFB0KS.mp4 Requirementsshould not require anything... Known Issuesnone until now... Release Notes1.1.0Added language support for GLSL files (before you needed another extension) 1.0.0Initial release LicenseMIT Copyright (c) 2017 Vincenz Eigebrecht Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |