Spine Animation Player brings Spine export preview directly into Visual Studio Code. It validates Spine bundle contents, resolves supported runtime assets, and opens an interactive player for animation and skin review.
Features
Folder context command in Explorer: ToolBuddy: Open Spine Player
Command Palette support for manual folder selection
Spine bundle validation before viewer launch
Runtime support for Spine 3.7 and 3.8
Automatic skeleton and atlas pairing when multiple candidates exist
Playback controls for animation, skin, play/pause, and loop
Atlas page reference verification with explicit error reporting
Local workflow without external service dependency
Getting Started
In VS Code Explorer, right-click a folder that contains Spine export files.
Click ToolBuddy: Open Spine Player.
Use animation and skin controls in the player panel.
You can also run the command from Command Palette and select a folder manually.
Commands
ToolBuddy: Open Spine Player
Opens the Spine player panel for the selected folder after bundle validation.