Cultist Simulator VSCode Extension
Simplifies Cultist Simulator modding by providing an interactive editor with panels, also comes with a primitive debugger.
Interactive Editor for Content files
Open your mod content with an interactive editor instead of typing everything in pure JSON
Easy Project Setup
Enter some mandatory info and then you are ready to go
Extension supports a primitive debugger that can at the moment start, stop and restart the game, it also supports some error checking.
This extension contributes the following settings:
Not all contributors know that they are, but we know and therefor they shall have our praise.
This VSCode Extension would not see the light of day if it wasn't for the awesome people of the developer and modding community providing excellent documentation, tips and tricks and in general keeping the Cultist Simulator engine alive with new awesome content. and also thanks to the VSCode community for providing good examples to follow.
Feel free to visit my Ko-Fi page if you think that this extension is awesome :)
Feel free to visit the Issues pages if it sucks, your experience is very important to me.
Where do I find the streaming assets path?
It's located at "
I pressed "New Project" and nothing happens
It's because the extension is activating and by default VSCode don't show a progress bar until a view is displayed,
this is mostly due to the loading of the core content and it currently takes some time, can be speeded up by disableing
the use of the core content.
These known issues are planned to be solved once extension has reached MVP
ID selection lagg
There is a known delay when picking an ID on windows, this is mostly due to content merging between core content and workspace content, if this becomes to annoying and if you are in no need of the core content just disabled it via settings.
Suggestions box far left than it's suppose to
I don't know why it occurs, I have tried solving it without luck, thinks it's due to Leaflet will look into it at the end of the MVP.
Opening large files
It's know that if you open large core content files it will render some items out of the board view. A improved layouter is on the way