UO Outlands Razor for VS CodeA Visual Studio Code extension designed to make writing, reading, and maintaining Razor scripts for UO Outlands easier and more enjoyable. This project aims to improve the scripting experience by providing editor support and tooling tailored specifically for the Razor scripting ecosystem used by the UO Outlands community. Features
MotivationRazor scripting is a powerful way to automate and enhance gameplay in UO Outlands, but the tooling available for writing scripts has historically been limited. This extension was created to provide a better developer experience inside Visual Studio Code, making it easier to write, debug, organize, and maintain Razor scripts. ContributingContributions are highly encouraged. Whether you're a Razor power user, a VS Code extension developer, or simply someone who wants to help improve the scripting experience for the community, your help is appreciated. Areas where contributors can help:
If you'd like to contribute, feel free to open an issue or submit a pull request. Looking for MaintainersThis project is community-driven, and I would love to find additional maintainers who are passionate about UO Outlands, Razor scripting, or VS Code extension development. If you'd like to help shape the future of this extension, please get in touch. DisclaimerThis project is an independent community effort and is not affiliated with or endorsed by Ultima Online, UO Outlands, or Razor. All trademarks and copyrights belong to their respective owners. LicenseLicensed under the MIT License. See the LICENSE file for details. Made with ❤️ by Alexandre Stapenhorst. If this extension helps you write better Razor scripts, consider contributing, reporting issues, or helping maintain the project. |