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Game Sounds for GitHub Copilot

Game Sounds for GitHub Copilot

Smartleaf

|
36 installs
| (0) | Free
552 game sound effects for GitHub Copilot — 63 packs: Warcraft, StarCraft, Batman, Zelda, Mortal Kombat & more!
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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More Info

Game Sounds for GitHub Copilot

A VS Code extension port of @citedy/game-sounds — the Claude Code plugin that brings 552 iconic retro game sounds to your AI coding workflow.

"Work work!" when Copilot receives your prompt. "Job's done!" when the answer arrives. "I'm Batman" on startup.

Features

  • 🎮 63 sound packs — Warcraft, StarCraft, Zelda, Batman, Mortal Kombat, Harry Potter, Doom, Counter-Strike & more
  • ⚡ Sounds fire for all VS Code Agent-mode sessions via VS Code Agent Hooks (Preview)
  • 🖥️ Works on Windows, macOS, Linux

How it works

Sounds are triggered via the VS Code Agent Hooks API (currently in Preview). On first install, the extension automatically registers the hook location in your VS Code settings and asks you to restart once. After that, sounds fire automatically for every prompt in Agent mode — works with GitHub Copilot and any other VS Code agent.

Agent mode is required for automatic sounds. Switch to it via the dropdown in the Copilot Chat input (select Agent instead of Ask).

Usage

Use the @gamesounds participant in Copilot Chat to configure:

Command Description
@gamesounds /status Show current config (pack, volume, enabled)
@gamesounds /list List all 63 available sound packs
@gamesounds /pack warcraft Switch to the Warcraft pack
@gamesounds /volume 0.7 Set volume (0.0 – 1.0)
@gamesounds /test Play a test sound
@gamesounds /toggle Enable / disable all sounds

You can also use the commands from the Command Palette (Ctrl+Shift+P):

  • Game Sounds: Set Sound Pack — QuickPick with all 63 packs
  • Game Sounds: Set Volume
  • Game Sounds: Play Test Sound
  • Game Sounds: Toggle On/Off

The active pack is always shown in the status bar (bottom right). Click it to switch packs.

Sound Events

Event Trigger
session-start VS Code starts (extension activates)
task-acknowledge A prompt is submitted in Agent mode
task-complete The Agent session ends
error A language model error occurs

Configuration

All settings are in File → Preferences → Settings under Game Sounds:

Setting Default Description
gameSounds.enabled true Enable or disable all sounds
gameSounds.activePack warcraft Active sound pack
gameSounds.volume 0.5 Volume (0.0 – 1.0)
gameSounds.events.sessionStart true Play on startup
gameSounds.events.taskAcknowledge true Play on prompt
gameSounds.events.taskComplete true Play on response
gameSounds.events.error true Play on error

Sound Packs

63 packs included — highlights:

Pack Sounds Highlights
warcraft (default) 22 "Work work!", "Job's done!"
starcraft 21 "Affirmative", "Battlecruiser operational"
command-conquer 23 "Construction complete", "Hell March"
zelda 11 Secret found, "Hey listen!", chest open
mortal-kombat 8 "Finish Him!", "Fatality", "Toasty!"
batman — "I'm Batman", Gotham themes
counter-strike — Classic CS sounds
doom — Rip and tear
harry-potter — Hedwig's Theme
matrix — "There is no spoon"

→ Full list via @gamesounds /list or see the original repo.

Credits

All sounds and original plugin concept by Citedy/game-sounds.
This extension is a VS Code / GitHub Copilot port of that project.

License

MIT — © 2026 Citedy / Smartleaf

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