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Membrella Lua API for Deadlock

Membrella Lua API for Deadlock

Membrella

|
1 install
| (0) | Free
Support for the Deadlock Lua API used by Membrella
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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Membrella Lua API for Deadlock

Full IntelliSense for the Deadlock Lua API used by Membrella, generated from the cheat's own intellisense library.

Every class, enum, callback and global function in the Membrella Deadlock API reference autocompletes in the editor: entity, player_pawn, CUserCmd, HERO_LIB, Render, Menu, all 44 enums and the 27 callbacks.

Features

  • Complete LuaLS annotation library for Deadlock — 119 classes, 44 enums, 989 methods.
  • Automatic LuaLS configuration: Lua 5.4 runtime, bundled runtime plugin, library path and non-standard operators.
  • Activates automatically in workspaces that contain a deadlock_scripts folder.
  • Signatures, parameter descriptions and return types inline while you type.
  • Links every type to its page in the online reference.

Requirements

  • Lua Language Server (sumneko.lua) — installed automatically as an extension dependency.

Getting started

Open a workspace that contains your deadlock_scripts folder. The extension configures LuaLS for that workspace on activation; reload the window once after installing.

Hot reload scripts from inside the game with utils.reload_scripts().

Documentation

  • Membrella Deadlock API reference
  • Starting Guide

License

MIT

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