Then come back to the VS code. In the menu bar, select Code / Preferences / Settings.
In the Settings, select Extensions / MadMachine. Enter the path of the sdk in the box that matches your operating system. Windows is not supported since we are waiting for the good Window support of Swift language...
Now, the extension gets ready👏.
Quick look
The extension is at the bottom of the Explore panel. All you need for your project is these three buttons:
Build: build your project after you finish the code. If there are any errors, you can modify your code according to the message in the terminal.
Download: download the generated bin file to your board after building your project.
New Project: create a new MadMachine project. You will decide the project type and the board type. Go here to learn how you can create a new project.
Welcome to our docs for more info and get started with your board!
Extension Settings
This extension contributes the following settings:
madmachine.sdk.mac: The MadMachine SDK path on macOS
madmachine.sdk.linux: The MadMachine SDK path on Linux
Known Issues
Release Notes
0.0.4
Initial commit
Compatible with MadMachine SDK 0.7.0 or newer
0.0.6
Add a 'Copy' button to enable resource downloads to the Flash or SD card filesystem
Compatible with MadMachine SDK 0.9.3 or newer
0.0.7
Add warning information if the SDK path setting is incorrect