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RebuildRadar

RebuildRadar

Kent1LG

|
5 installs
| (0) | Free
Git-based analysis of incoming commits to estimate C++ rebuild impact before you pull
Installation
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RebuildRadar

A Visual Studio Code extension that uses git to analyze incoming commits and estimate how much of your C++ project will need to rebuild. It runs git fetch and git diff-tree under the hood, parses #include dependencies, detects project modules/libraries, and gives you a clear picture of rebuild impact before you pull.

Note: This extension is entirely git-based. It requires a git repository and uses remote tracking branches to detect incoming changes — no build system invocation is needed.

Features

  • Git-powered commit analysis — fetches remote refs and inspects incoming commits via git diff-tree to identify changed C++ files, with no build required.
  • Overall rebuild percentage — a single number summarizing the total estimated rebuild impact across all incoming commits.
  • Module / library detection — automatically identifies project modules via .vcxproj/.sln, *.Build.cs, CMakeLists.txt, or directory structure.
  • Activity-bar sidebar — a dedicated tree view showing configuration, summary, modules, commits, and affected files.
  • Detailed HTML report — a full webview report with per-commit breakdown and module badges.
  • Explorer context menus — right-click folders to include/exclude from scanning, or right-click .sln/.vcxproj files to set them as the project file.
  • Caching & auto-scan — dependency graph is cached and incrementally updated; optionally runs on startup.

Getting Started

From Source

git clone <repository-url>
cd ue-change-impact-estimator
npm install

Open the folder in VS Code and press F5 to launch the Extension Development Host.

From VSIX

npm run package        # produces a .vsix file
code --install-extension rebuild-radar-*.vsix

Usage

  1. Open a git-tracked workspace containing a C++ project.
  2. Click the RebuildRadar icon in the Activity Bar (or run RebuildRadar: Analyze from the command palette).
  3. The extension runs git fetch, compares remote branches, builds a dependency graph, and shows results in the sidebar.
  4. Expand commits to see affected files; expand the Modules section to see per-library impact.
  5. Click RebuildRadar: Show Report in the view title bar for a full HTML report.

Configuration

All settings live under rebuildRadar.* and are also visible in the sidebar's Configuration node.

Setting Default Description
rebuildRadar.projectFile "" Path to a .sln or .vcxproj file (relative to workspace root). Scopes the build file set for accurate percentages.
rebuildRadar.autoScan true Automatically run impact analysis when VS Code starts.
rebuildRadar.includePaths [] Directories to scan for C++ files. Empty = entire workspace.
rebuildRadar.excludePaths [] Directories to skip during scanning.
rebuildRadar.moduleDetection "auto" Module detection strategy: auto, vcxproj, unreal, cmake, directory, or none.

How It Works

The entire workflow is built on git — no compiler or build system is invoked.

  1. Fetch — runs git fetch to get the latest remote refs.
  2. Diff — uses git log and git diff-tree to identify C++ files changed in incoming commits that haven't been merged yet.
  3. Dependency Graph — iterative BFS scan of the workspace, parsing #include "..." directives to build a full reverse-dependency map (pure file-system + regex, no build needed).
  4. Impact Calculation — for each changed file, walk its reverse-dependency chain to find all files that would need rebuilding.
  5. Module Grouping — map affected files to their owning module/library and summarize per-module impact.

Supported Project Types

Type Detection How
Visual Studio .sln / .vcxproj Set rebuildRadar.projectFile to your solution
Unreal Engine *.Build.cs Auto-detected or use moduleDetection: "unreal"
CMake CMakeLists.txt Finds add_library / add_executable targets
Generic C++ Directory structure Falls back to top-level subdirectories of Source/ or src/

Contributing

Contributions are welcome! Fork the repository, create a feature branch, and open a pull request.

License

MIT — see LICENSE for details.

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