mayaport READMEMayaPort is a simple extension to allow sending the text document or selected text to the maya, you must first enable the commandPort in maya. To open a port for mel and python use the following code, which uses the default values, change to different port values as applicable.
To enable ports at startup create a file named userSetup.mel in the following folder:
In the userSetup.mel file add the following
If you require a different client machine it is possible to set the host variable and send to another host. In this case the port needs to be explicitly opened in maya as follows passing in the ip address (or hostname if DNS working etc) of the machine.
FeaturesYou can send both mel and python code via the different commands sendPythonToMaya or sendMelToMaya To get started use CMD + Shift P and run mayaPort, this will attempt to open two sockets on the localhost, using ports 7001 and 7002 one for Mel code and one for python code. To send all the text so maya use CMD + Shift P and run sendMelToMaya or sendPythonToMaya depending upon the code you are writing. If you only wish to send a small segement of code just select the code required and use the same commands. The output from maya will be sent back to the debug console, to enable full logging the commandPort must have the -echoOutput flag set otherwise only the results are showm. ###Keyboard Shortcuts On Mac Use CTRL+SHIFT+P to send python code to Maya. Use CTRL+SHIFT+M to send mel code to Maya. On Windows and Linux Use ALT+SHIFT+P to send python code to Maya. Use ALT+SHIFT+M to send mel code to Maya. RequirementsAutodesk Maya (Should work with all version) tested on Maya 2016 Mac and Linux. Extension SettingsTo set custom port ID's edit the user settings (File > Preferences (Code > Preferences on Mac)) and add the following key values to override the defaults
and restart the extension. Known IssuesCan occasionally lose connection to maya, not yet tested on windows or linux. Issues can be reported on the github page here Release NotesRelease 1.0 First major release complete, the output from maya is now captured and logged to the debug console and all things seem to work ok. Source code can be found on github Release 0.3 Added the ability to specify the host machine for maya. Updated the key bidings for Windows as the keys clashed with command palette use. Release 0.2 Updated README.md as was ill formated in the store. ToDo
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