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Super GLB Viewer

Super GLB Viewer

Jessy Leite

|
1,071 installs
| (2) | Free
View GLB 3D model files directly in VS Code
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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More Info

Super GLB Viewer for VS Code

Super GLB Viewer is a VS Code extension for opening, inspecting, editing, and re-exporting .glb 3D models, with four interchangeable rendering engines: Unity, Three.js, Babylon.js, and PlayCanvas.

Prefer the browser? The same engine runs as a free web app, no install needed: Super GLB Viewer (web)

View and Inspect your GLB files Edit and compare your models Choose your engine and your settings

Features

  • Custom editor for .glb files
  • Four engines: Unity, Three.js, Babylon.js, PlayCanvas
  • WebGL2 and WebGPU backends
  • Animation playback with seek, track selection, and speed control
  • Blend shapes / morph targets with per-target weights
  • Inspector for the scene graph, materials (PBR, clearcoat, transmission, sheen, volume), transforms, and lights
  • Side-by-side model comparison with synchronized camera and stat deltas
  • Mesh compression and KTX2 texture compression
  • Export edited models back to .glb
  • Shareable links (uploads the model to generate the URL)
  • Custom HDR environments with exposure and tonemapping
  • Stats panel: vertices, triangles, meshes, materials, textures, VRAM
  • All processing is local. The Share feature is the only path that sends data off-machine.

Supported Formats

Format Extension Notes
GLB .glb Binary glTF, single file

Usage

  1. Install the extension
  2. Open a .glb file
  3. The viewer opens automatically

Camera Controls

Action Mouse Keyboard
Orbit Left drag Arrow keys / WASD
Pan Right drag (none)
Zoom Scroll wheel + / -

Switching Engines

Use the engine selector in the toolbar to swap between Unity, Three.js, Babylon.js, and PlayCanvas. Camera position, environment, and settings carry over.

Requirements

  • VS Code 1.80.0 or later

Support & Community

Questions, bugs, or feature requests? The Discord is the fastest way to reach me.

License

MIT. See LICENSE.

The embedded viewer library (super-glb-viewer) ships under its own license. See media/LICENSE.


More 3D Tools

Other tools I build for 3D and glTF workflows:

  • Texture Master: all-in-one texture toolkit for Blender
  • Autoskin: innovative voxel heat-diffusion automatic skinning for Blender

Built by Jessy Leite · @jessylte

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