GSC for VS Code
This neat little extension allows you to code your .gsc scripts in VS Code with full support for Black Ops III.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
Incase you haven't downloaded Black Ops III Mod Tools, here's a short guide on how to get them:
Before you start coding
Once you've downloaded the necessities, I suggest you download this zip file, where you will find Treyarch's documentation and most of their game scripts. There will also be an example mod.
When that's done you need to open the windows explorer and go to:
And just create a new folder called 'mods'. Then unpack the downloaded .zip file and place the 'mp_startup_mod' folder inside the 'mods' folder.
Running the tests
Open the 'mp_startup_mod' folder, go to scripts\mp\gametypes and open the file '_clientids.gsc'.
Launching Mod Tools
Navigate to your main Black Ops III folder and launch 'modtools_launcher.bat'. And select the following items:
Click on Build and wait while the game is building your mod. After that start Black Ops 3 and click on 'Mods'. Now select 'mp_startup_mod' and enjoy your time coding .gsc