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Godot Project Sync

Godot Project Sync

Abstratus Labs

|
80 installs
| (1) | Free
A VS Code extension that automatically synchronizes files (like .gd, .cs, .tscn) from a source directory to the target Godot game project, simplifying workflows.
Installation
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
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More Info

VS Code extension to automatically synchronize user-specified files (scripts, assets, etc.) for game projects on godot.

Features

  • Select source and target directories.
  • Configure file extensions to watch.
  • Start/Stop synchronization via UI or commands.
  • View synchronization log in the side panel.
  • Overwrite Protection: Skips copying if the destination file is newer.
  • Optional Deletion: File deletion in the target is disabled by default and can be enabled in the panel.

How to Use

  1. Select your Source folder (where you edit files).
  2. Select your Target folder (your Godot project).
  3. Configure the comma-separated list of file extensions you want to sync (e.g., .gd, .tscn, .res).
  4. If needed, enable the "Allow file deletion" checkbox.
  5. Click 'Start Sync'.

Author: Augusto Cesar Perin Publisher: Abstratus Labs

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