Templates for Unity:
General:
- Class (C# class with Unity relevant usings)
- MonoBehaviour
- ScriptableObject
- StateMachineBehaviour
- Assembly Definition
- Assembly Definition Reference
DOTS:
- Aspect
- Authoring Component
- IBufferElementData
- ICleanupComponentData
- IComponentData (unmanaged and managed)
- IEnableableComponent
- IJob
- IJobEntity
- IJobFor
- IJobParallelFor
- ISharedComponentData
- ISystem
- Struct (C# struct with Unity DOTS relevant usings)
- SystemBase
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