Templates for Unity:
  
General: 
- Class (C# class with Unity relevant usings)
 
- MonoBehaviour
 
- ScriptableObject
 
- StateMachineBehaviour
 
- Assembly Definition
 
- Assembly Definition Reference
 
 
DOTS: 
- Aspect
 
- Authoring Component
 
- IBufferElementData
 
- ICleanupComponentData
 
- IComponentData (unmanaged and managed)
 
- IEnableableComponent
 
- IJob
 
- IJobEntity
 
- IJobFor
 
- IJobParallelFor
 
- ISharedComponentData
 
- ISystem
 
- Struct (C# struct with Unity DOTS relevant usings)
 
- SystemBase
 
 
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