This package contains support for attaching the Visual Studio debugger to a process launched on a device provisioned with the Xbox PC Remote Iteration Tools. Before debugging, your development PC and remote Windows device must be provisioned and paired using the steps described in that documentation. To attach the debugger to a game running on a remote device, select Attach to Process... from Visual Studio's Debug menu. Select Xbox PC Remote Device from the Connection Type dropdown and enter the IP address or host name of your remote device in the Connection Target text box. The list of processes running on your remote device will be displayed. Select the game you'd like to debug and click the Attach button.
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