This sample demonstrates how to render 2D textures, how to display text, and how to animate game assets in several ways. The sample presents a non-interactive "game" where the screen is divided into four areas. Each area displays the use of a technique described in this sample.
Learn the basics of 2D game graphics on Windows Phone 7 with this multi-technique sample, showcasing loading and playing sprite-strip animation, color-key sprites, scale, rotation and translation of sprites on screen, and the loading and drawing of both spriteFont and bitmap font resources.