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Visual Studio>Tools>WPF ShaderEffect Generator
WPF ShaderEffect Generator

WPF ShaderEffect Generator

Nick Darnell

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3,586 clicks
| (1) | Free
The WPF ShaderEffect Generator is an integration to Visual Studio to automatically generate the code-behind ShaderEffect classes for shader (*.fx) files in your project as well as compile the *.fx file in your project and add the resulting pixel shader as a resource.
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The WPF ShaderEffect Generator is an integration to Visual Studio 2008 and 2010 to automatically generate the code-behind ShaderEffect classes for shader (*.fx) files in your project as well as compile the *.fx file in your project and add the resulting pixel shader as a resource so that it can be loaded by WPF when needed.

After installing you should find a new "WPF Shader Effect File" item template. If you have existing HLSL files that you would like to start doing this for, just select the .fx file and set the CustomTool property toShaderEffectGenerator. See the Documentation for more information.

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