Back in 2009, we've noticed that the modern software and web was becoming more and more interactive. Being independent video game developers and a passion for online, massively multiplayer games pushed us to create a technology that would suit all our needs. We wanted to build reliable web services without sacrificing any productivity or performance. Moreover, we wanted a single server to handle thousands of concurrent clients at the same time. This ambition led us to create Spike-Engine. Spike-Engine is a software platform that facilitates building client-server applications for .NET developers. In particular, it focuses on real-time and duplex communication, performance and productivity.
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