This is the Graph Engine SDK. Graph Engine, previously known as Trinity, is a distributed, in-memory, large graph processing engine.
Graph Engine’s RAM store can manage billions of run-time objects. The RAM store provides efficient memory management with high memory utilization ratios. It takes full advantage of the RAM to speed up data accesses and computations in a way that makes every single byte count.
As a versatile general-purpose computation engine, Graph Engine is extremely extensible. It provides a unified declarative language for both data modeling and message passing. Instead of using a fixed data schema and hard-wired computation paradigms, it allows users to freely define data schemata and extend the system capability by performing fine-grained message passing.
Graph Engine is ready to integrate with other system stacks as well. The user-defined APIs can be easily exposed via RESTful interfaces. An application powered by Graph Engine is accessible to any connected device.
Graph Engine has many built-in features for distributed programming, including:
To get more information, documents, and downloads, please visit: http://www.graphengine.io.