SharpLudus v0.2 empowers the creation of XNA 3.0 games through visual designers integrated into Visual Studio, along with code generators that consume the FlatRedBall game engine.
In other words, common game development tasks such as defining game screens, transitions, background music and input mapping are now performed in a higher level of abstraction and only take a couple of minutes. The project is open-source. Documented source code is available. Feel free to contribute. [ video-demo | download | documentation | website ] |